The data in this infographic comes from an Educause Center for Applied Research report, “ECAR Study of Undergraduate Students and Information Technology” 2012. Interestingly 75% of students say that technology helps them achieve their academic outcomes, and 55% wish that teachers use more simulations and educational games.
View the full report here.
Silvia Gallagher is the Head of Content for AvatarGeneration. Her background is in online learning, virtual worlds, and educational games. In her spare time she likes riding bikes over mountains and playing around with new technology.