We love coming across new research that reports on educational technologies, and a new ebook on iPads in the Classroom by Sabrina Huber contains some excellent insights into the didactical integration of the iPad in classrooms. Based on her thesis, Sabrina spent two years researching the topic, and produced this ebook that is a great read for anyone looking to broaden their knowledge about using iPads in the classroom.
It contains an introduction to tablet computers, an overview of the current situation of iPad use in the classroom around the world, and a description of a field experiment using iPads in a school in Austria for foreign language teaching. The experiment describes some of the practical elements of using iPads in the classroom, and the didactical concepts related to this. It also describes criteria for establishing mobile learning in the classroom and IOS human interface guidelines.
The abstract describes her main focus and objectives for the ebook:
“The current media landscape is changing and growing at a fast pace which is increasingly affecting the school sector. Numerous schools all over the world have already focused on the value added to lessons by tablet computers, such as Apple’s iPad. A myriad of learning applications and ways to transfer subject matters are provided on and through such devices. However, at the present time, there is little experience with respect to the didactically reasonable inclusion of tablets in schools. Therefore, the motivation of this book, which is based on a diploma thesis, is to provide a general overview of the didactical integration of tablets, in this case, Apple’s iPad. Within a field experiment educational apps are being tested and evaluated according to the Austrian curriculum for foreign languages as well as iOS Human Interface Guidelines that focus on user interface and user experience.”
Silvia Gallagher is the Head of Content for AvatarGeneration. Her background is in online learning, virtual worlds, and educational games. In her spare time she likes riding bikes over mountains and playing around with new technology.